Showing posts with label #thesims. Show all posts
Showing posts with label #thesims. Show all posts

Monday 6 December 2021

Kids Stuff 2


 

Following on from my video "Kids Stuff", I have captured more things that kids done in The Sims 2 which we don't have in The Sims 4 and most things that we never actually got again, even in The Sims 3.  Simple things like playing games with friends and siblings such as cops 'n' robbers and running to greet a parent home from work were little details that made The Sims 2 so great.

All of these little snippets I have placed in this video entitled "Kids Stuff 2", even if only for posterity.  I am sure that I will get even more bits and pieces and odds and bobs as time goes on.

I hope you enjoy this little video and that it brings back some good memories for you if you ever played The Sims 2 or, if you've never played this version of The Sims, that you enjoy watching some cool stuff from an old, but still very popular, game.

Let me know what you think in the comments below!

Cheers!

- Minicart (Jules)



Saturday 4 December 2021

For WHOM the BELL TOLLS!


 

In the last episode, we left Willow at the Day Spa, casting fire blast spells and generally having the time of her life.

Now while Willow is having so much fun with her fire blasting shenanigans, she doesn't even think if the Sim she is setting alight is even a friend or maybe the spouse of a friend.  In fact, she doesn't seem to care.  She just casts these spells haphazardly, one after another, consuming Essence of Magic elixirs inbetween to refil her magic bar.

As I have mentioned before, the term "sitting duck" is prevalent in these situations and this day is no different.  One Sim decides to pass out.  Obviously passing out is not something that one chooses to do, it just happens.  So, if you have a weak stomach, you really shouldn't be in the vicinity of fires started by an evil witch.  This particular Sim however doesn't take heed to such advice and becomes another "sitting duck", or in his case, a "sleeping duck".


Luckily for him however, a do-gooder proceeds to extinguish the fire which engulfs the poor Sims body, not realising that he himself is burning alive as he tries to help the poor soul on the ground.

Whilst the fires are burning, Willow decides to practice some magic with apparently, not a care in the world.

As the fires are extinguished with the presence of the Grim Reaper, Willow realises that she has killed one of her best friends and fellow witch, Suzy Sackholme, along with her partner.  For once, this causes Willow to mourn, which is something that is very rare.

Maybe we should take pity on Willow or maybe she got what she deserved.  

- Minicart (Jules)



Tuesday 30 November 2021

ENGULFED in a BLAZE!


 
Having killed one Sim at the Day Spa, Willow is feeling a little chilly so heads home to warm up.

Greeted by her familiar Tabitha, her beloved cat, she decides to better her relationship with her by giving her treats and playing games.  Willow also takes this time to practice some magic in order to progress to the next level of "wand" spells, thereby gaining strength and notoriety as a witch.




Now Willow, being evil, loves starting fires and causing misery to other Sims so it isn't long before she decides to return to the Unity Day Spa to cast a few more spells and generally cause havoc.

After casting a couple of fire blast spells, a couple of Sims turn up to shout and jump about.  As we know, this is the worst thing a Sim can do, especially with an evil witch on the lot.  The best thing a Sim could do is to just stay away unless of course they want to help by putting out the fires or other Sims but even this, as we have seen in the past, can turn out to be fatal.



Of course, you always get at least one do-gooder join the party, ready with fire extinguisher in hand, standing in one space for a period of time.  And that's the problem.  For them anyway.  Standing in one spot for a period of time can only mean one thing.  The evil witch has time to cast a fire blast spell at your feet, causing a terrible blaze that can engulf you and lead to your demise.




So whether you are a Sim trying to extinguish fires or just standing jumping about and screaming, you're a sitting duck where Willow is concerned.

And that's exactly what happened at the Day Spa on this particular day.  One do-gooder and plenty of other Sims jumping up and down, waving their arms in the air and screaming.  Willow has a field day!

But, will anyone die?

- Minicart (Jules)



Monday 29 November 2021

Snow in The Sims 2


Getting snow in The Sims 2 was a little different than in TS3 and TS4.  You couldn't skate on an icy pond like you could in TS3 although there was an ice skating rink venue that you could place to send your Sims to.  Much like in TS4 where the ice skating rink shows up in parks in various worlds.

You could build a snowman and create a snow angel and of course have a snowball fight, just like in future games although building an igloo wasn't a feature until The Sims 3.

A couple of things I do miss from The Sims 2 regarding snow that we never had again was when it starting snowing, children and adults alike would run to the window and look outside.  Children would get excited and so would some adults.  They would also get a memory of "first snow"!  However there were adults that weren't very happy with this and would shake their heads, just like in real life!

Another thing was the way Sims would walk in the deep snow; I don't believe we have had that type of animation since.

And of course the penguin!  Who could forget that lovable penguin that ventured onto your lot when it snowed!  If you had a snowman in the yard, the penguin would walk up to it and chat to it.


In this video I have pieced together all the little video snippets that I have of snow in The Sims 2.  I hope you enjoy it!  Don't forget to comment below and let me know what you think!

Cheers!

- Minicart (Jules)


 

Saturday 27 November 2021

Unity Day Spa INFERNO!


 

Willow tends to have her favourite spots in Dragon Valley to light fires, such as the graveyards, park and grocery store.  She has killed many Sims in these places and seemingly enjoyed every minute of it.  One place that she hasn't been to for a long while is the Unity Day Spa.  She had forgotten that she had great success in killing a Sim there quite a while ago and so decided to give this community lot another shot.

Willow was going to take Tabitha with her but decided against it as Tabitha was quite tired and needed to sleep.  Besides, she didn't want Tabitha getting hurt.

After lighting a couple of fires, not surprisingly, a few Sims turned up on the lot to shout, scream, jump up and down and wave their arms around.  Sitting ducks, (which is a phrase that I use quite often these days), Willow lights a couple of fires very near these Sims to see if she can catch them alight.


As is quite normal in these situations, the Sims just carry on jumping around and screaming.  Sometimes they run off still on fire and return to their homes where you can see the flames emanating from them through the windows.  But not today.  Today they are sitting ducks.  One Sim passes out as the Grim Reaper returns to the realm of the living to reap yet another soul.

- Minicart (Jules)



Tuesday 23 November 2021

Death at the Fall Festival

 


In this episode of The Evil Witch of Dragon Valley, we see Willow up to her old tricks again.  In fact, she never really stopped.  Being evil is Willows speciality.  Not only does she annihilate Sims, she laughs at their misfortune and demise.  It's a wonder that Willow has any friends but of course the Friendship elixir helps with that.  Being a friend of Willows means that you stand less of a chance of getting burned to death.

As it's Autumn in Dragon Valley, the Fall Festival has come to town.  Full of Halloween fun things to do such as pumpkin picking and the Haunted House, the Fall Festival is also a great place to start fires.  Especially near the haystacks which lay conveniently by the Haunted House attraction.


Willow, being evil, takes advantage of this and proceeds to light a couple of fires.  Four in fact.  Just little ones which turn into an inferno.  A few do-gooders come by and try and put out these fires to no avail.  Even a ghost tries to help.  However, Willow has got this!  And before long a poor Sim who just happened to be in the vicinity of an evil witch perishes by the blaze.


Another Sim therefore bites the dust and the flames are put out with the grand entrance of the Grim Reaper.

The Grim Reaper reaps very quickly in The Sims 3 and with a wave of his scythe, he is gone in a puff of black smoke.

So Willow has struck again and goes on to create more devastation.

- Minicart (Jules)



Monday 22 November 2021

Building a Car


 

When The Sims 2 Freetime was released, we were given the One Man's Junk Car that Sims could build from scratch.  This was a hobby item which allowed Sims to gain the mechanical skill.

The Sim had to work on the car engine and body parts and in the end gained a totally usable car which the Sim could take to have a car alarm installed.

It took a long time to build the car and sometimes whilst working on the engine, the car would backfire and set off black smoke at the Sim.  It was well worth it in the end though, to have a totally usable car to get around in.


This car was reintroduced in The Sims 3 Roaring Heights pack which was only available from The Sims 3 Store, albeit it looked a lot different.

This video takes you through a Sim building the One Man's Junk Car in The Sims 2 and as it took a long time for him to build it, I have edited it through.  However, you can see that he worked on it through day and night and the seasons!

Cheers!

- Minicart (Jules)



Sunday 21 November 2021

The Ancient Writings of Qin Shan Hu


At the Resolute Fist Retreat in China, John is on a search for the Ancient Writings of Qin Shan Hu.  He has been given a keystone which unlocks a door in the depths of the retreat and is faced with a large room containing stone statues and yet another locked door.  There is however another door which is unlocked so John proceeds to venture through this one first which leads him into a corridor with many doors which, one by one, he enters into. 

After finding a secret door and taking what treasure he could find, he decides to advance further into the depths of the Retreat by entering the other, previously locked, doorway and descending the stairs.



John is now faced with a dive well and three more doors, each with a plaque which contains a helpful message.  John decides to take the middle door.



Now, as a player, you can place your cursor over things that, if there are secret doors or traps, will give you a little starry thing to let you know that something is there.  This room contained many traps but only on the dark tiles of the floor, not the lighter coloured ones.  However, John doesn't know where these traps are and I, as the player, didn't want him walking into them so I decided to let him inspect them one by one, just so that he knows not to walk into them, after all, they were fire traps and could kill him.

Well, there was an easier way.  I could have just guided John over the lighter coloured tiles to lead him to the statue which he could have pushed to the tile in the middle of the floor, breaking the traps on the way.

I should have done that.

Burning to death, John's quick thinking of using a shower in a can puts out the flames, only to be consumed again by more fire which rages up instantly about him.  Ignoring my instructions to walk away, I lost count of the amount of shower in a can's that he used.  Luckily, I was able to cancel out the use of these shower cans and get him to safety.



Looking back, this was quite an easy quest, made harder by the players inability to take note of the writings on the plaques by the doors.



John now enters a room behind which houses a treasure chest containing the Ancient Writings.  John takes them and puts them in his backpack.  However, this adventure isn't over.  There are more rooms to enter and possibly more treasure to find so John stays and searches further before returning the Ancient Writings.

- Minicart (Jules)



Saturday 20 November 2021

Tabitha


 

I haven't posted in a long while about the Evil Witch of Dragon Valley, so I thought it was about time I started again.

A great deal has happened in the little town of Dragon Valley since the last time I wrote.  Willow has become more skilled and proficient in her witchy abilities, so much so, that she has started more fires and killed more Sims than I care to remember.

In this episode, Willow decides to get a cat.  Now this is no ordinary cat.  This is a witches cat, or a "familiar", as is more commonly referred to.

Willow has named her Tabitha (from the old American TV series "Bewitched").  A befitting name for a cat who is a witches familiar.


However, as I found out, there is more than just creating a cat in CAS.  Once you have the pet in your home, there is so much more you need to buy such as a pet bed, toys, feeding dish and litter tray.  And of course, as Willows house is quite large, these things need to be purchased more than once to be placed on each floor of the house.


But, it's all worth it in the end as Willow feels stronger with her familiar around and Tabitha seems happy too!

- Minicart (Jules)


Thursday 18 November 2021

Resolute Fist Retreat

 


In this episode of The Sands of Time, John continues with his adventure to the Resolute Fist Retreat to search for the ancient writings of Qin Shan Hu.

This monk retreat is situated at the top of hills in China and John has to climb a fair way to get to it.  Once he arrives, he proceeds to climb the many stairs to a room which contains a kitchen and bathroom to the side.  More stairs take him up to bedrooms, more like dormitories, on the top floor.

John has been given a keystone and he searches high and low to see if there are any secret doors but alas, there are none.  He wonders if there are any trigger items, such as flushing the toilet that would open anything but after trying, nothing works.


After looking around outside and the surrounding grounds of the Retreat, John notices a floor plate at the bottom of the steps which he had run right past when he arrived.  However, as he was getting tired, he decided to sleep in one of the beds and start afresh in the morning.

After getting a good nights sleep, John proceeds to return to the foot of the Retreat and step on the floor plate.  A stairway opens up and he cautiously descends the steps down into the depths of the retreat.

Luckily no traps await him, just a couple of rubble piles and a locked door.  After clearing one pile, John notices a hole in the wall which after inspection, opens a secret door that leads to a treasure chest.  The other rubble pile reveals some more treasure.

Now, the only thing that remains is the locked door...

- Minicart (Jules)




Monday 15 November 2021

Kids Stuff


 

As with my Bits 'N' Bobs video, there are a few things that kids done in The Sims 2 which are unrelated to each other but put together as another 'odds and bobs' make a great video.  Most, if not all, of the things shown in this video were ever given to us again, such as showing off to parents and jumping up and down on the bed.


The dancing with dad clip, where the child stands on her father's feet while he dances with her brings back so many memories of me and my father, who used to dance with me like this when I was a child at family get-togethers.

So much detail was put into The Sims 2 which made it a really great game to play.  Even today, I think it surpasses The Sims 4 for detail and gameplay.

Let me know what you think!

Cheers!

- Minicart (Jules)


Monday 8 November 2021

Toy Making in The Sims 2


 

When Open for Business was released for The Sims 2 in 2006, we were given appliances in game to allow Sims to craft items for a home or community based business.  This expansion pack also introduced talent badges.  These badges were earned the more experience your Sim gained in a certain craft.  Once a bronze badge had been earned, the Sim then went on to earn a Silver Badge and then a Gold one.  Each badge enabled the Sim to create even better items within that particular craft or to be able to plant a wider variety of seeds and talk to plants in the gardening skill.

One such item that was introduced was the Toy Making Bench.  Sims can craft toys on this bench and work their way up from a simple brick to a water wiggler toy.  All of these toys can be played with by children and some can be played with by pets!  Adults can also play with the kite, as seen in the video.


As all of these toys were only in The Sims 2 (apart from the brick which made an appearance in The Sims 3), I decided to make a video showing how these toys were made and adults and children playing with them.

I hope you enjoy my Toy Making combo video!  Let me know what you think in the comment section below!

Cheers!

- Minicart (Jules)




Saturday 6 November 2021

Bits 'N' Bobs in The Sims 2


 

I have been playing The Sims 2 again in earnest for quite a while and it's amazing how, just after 20 minutes of gameplay, so much can happen as The Sims in TS2 are so quirky!  

I always have OBS running so that I can catch all the little things that happen and also the stuff that we don't have in TS4.  In fact, most of the things we had in TS2, we never had again.  

I have been uploading these snippets to my Twitter and TikTok accounts and Simmers have been loving them!  Some of the stuff is related, such as snow snippets and gardening but there are other things that remain one-offs.

As I have loads of "one-off" video snippets, I decided to put them all in a video and upload them to YouTube.

So "Bits 'N' Bobs" came about through having many snippets of little bits and pieces and things and stuff we had in The Sims 2, all unrelated and bunched together in a bigger video.

Now you may be thinking, "if I can see them on Twitter and TikTok, why would I want to watch your video on YouTube?".  Well, first of all, you may not have or even like Twitter and/or TikTok but there's also a catch!  I haven't uploaded ALL of the snippets to Twitter and TikTok, only some of them.  I kept some back for the YouTube video so there will be clips that you won't see on my other social media accounts!

If you're into The Sims 2 or have never played it, I hope you enjoy watching my Bits 'N' Bobs video!  If you do, be sure to follow me on my other accounts (if you're into Twittering or TikTokking) for more Simlish Shenanigans!

Cheers!

- Minicart (Jules)





Monday 4 October 2021

Teaching the Basics to Toddlers in The Sims 2


 

Teaching toddlers basic skills such as walking, talking and how to use the potty is a feature that started in The Sims 2.  Obviously as there were no toddlers in the original The Sims, these basic skills were already learned as soon as the baby grew into a child.  The same happened in The Sims 4 when that was first released as toddlers were omitted from the game in the beginning.

These basic skills continued in The Sims 3 whereby the toddler learning these skills would grown up well, unlike in The Sims 2 where growing up well depended on the aspiration level the toddler had at the time of aging.  Nevertheless, having this feature introduced was a welcome addition to the game.

In both The Sims 2 and The Sims 3, to enable the toddler to learn these skills, an active sim must click on the toddler and then choose the option to teach to walk or talk.  Clicking on the potty will bring up the interaction to teach the potty skill.  This takes a little while to do but once the toddler has learned all skills, they can take themselves to the potty, get around much quicker and chatter away to all and sundry.

In The Sims 4, although the interaction for teaching toddlers to use the potty is still available, learning to walk and talk can be gained from the little tablet that you can purchase in buy mode.  Building blocks are also available which will enable the toddler to learn to walk.  This means that the toddler can learn these skills all by themselves without the interaction of an adult sim.  And while they walk around, they get much quicker, to the point where they can run without wobbling.  

Thinking and imagination skills were also introduced with the toddlers for The Sims 4 and although, in my opinion, the toddlers for TS4 are the best ever, I still think that having the parents or adults interact with the toddlers to teach them the walking and talking skills makes for better gaming and better parenting too.

What do you think?

- Minicart (Jules)




Monday 27 September 2021

Babies in The Sims 2


 

I have been playing The Sims since 2001 when my son borrowed the original The Sims from a friend at school. I had played Sim City for a while on the Sega Saturn and was completely hooked, so being able to play The Sims themselves was even more fun.

In the original The Sims, babies grew straight from a baby into a child by jumping out of their cribs.  One minute they were babies and the next they were children, having to go to school.

The Sims 2 however had a different approach and brought the game up to date with babies growing into toddlers, then children then teens and on to adult then elder.  With the addition of The Sims 2 University expansion pack, a new lifespan of young adult was added which a teen entered into upon going to university.  But I digress...

The Sims 3 gave us babies that grew into toddlers and then children but unfortunately the babies had no limbs.  Other Simmers have called them "burritos" because the babies were just wrapped up in a type of blanket.  No arms.  No legs.  You couldn't even bathe them in a sink.  Then along came The Sims 4 and things got even worse.  Babies in this fourth incarnation of The Sims are no longer offspring.  Although breast feeding was brought into the mix, the babies are seen as objects with the player only being able to interact with the "baby" via the crib or "bassinet" as it is called in game.

When The Sims 4 first came out, even toddlers were omitted.  The "babies" jumped out of the bassinet and grew up into a child - just like in the original The Sims.  Toddlers were added to the game later as a free update.

Although the toddlers in The Sims 4 are the best toddlers ever in my opinion, the "babies" leave a lot to be desired.

I, like many other simmers, would love to see The Sims 2 babies back with their arms and legs and being able to bathe them in the sink, carry them around and play with them.  If you have never played The Sims 2, the little video I made above will show you just how lovely Sims 2 babies were and why simmers today, including myself, are unhappy with the babies of The Sims since TS3.

- Minicart





Friday 2 July 2021

Zebra Pyjamas for Children


My new Zebra Pyjamas for Children are now on my Patreon for early access.  They will be released on this blog on the 23rd July 2021 via the Sims 4 Custom Clothing Downloads page above.

These pyjamas come with two tops and two matching bottoms.  The first top has a little zebra motif with a stripey zebra pattern and the second top has a zebra pattern with matching zebra patterned bottoms.  As they are separates, you can mix and match!

The tops and bottoms have their own swatches in CAS with a drop down for the alternative style.

I would love to know what you think of these and whether you will be downloading them once they are released or if you are reading this in the future, if you enjoy them in your game!

Make sure to subscribe to me on YouTube and/or follow this blog to get notification of more custom content.  And if you would like notification of when my stuff is released to the public, follow me on Twitter!

- Minicart (Jules)


Thursday 13 May 2021

Tomb of Discovery

 


In this episode of The Sands of Time, our hero John Linden, travels to Egypt for his first adventure.

On arrival he looks at the board at base camp to see what adventures can be had.  Apparently an organisation named MorcuCorp is working on a business opportunity with the Egyptian Government to locate three ancient relics in Al Simhara.  They are looking for someone to help them find these relics and if anyone is interested, they should report to Hassan Badawi.

Well of course John is definitely interested in this adventure and reports immediately to the person concerned.

Hassan Badawi is extremely pleased that John has decided to take on this adventure and awards John 10 visa points.  If you have ever played The Sims 3 World Adventures before, you will know that earning visa points means that this will grow your visa levels.  Once you have attained Visa Level 1, you will be able to stay in that particular Country for 5 days instead of 3 thereby being able to get more done and of course, go on more adventures.

Unfortunately for Hassan, he has lost some papers in the Tomb of Discovery and needs John to retrieve them for him.  John agrees and is given some dried food to help him on his way.

As with anything, one needs to be prepared and going on an adventure it is most important to be really prepared, especially when your life could be at stake.  John therefore decides to visit the market place in Al Simhara to obtain more supplies, such as a shower in a can and some more dried food.  He also purchases a motor bike to get him where he is going a lot quicker.

After he has finished buying what he needs, he makes his way to the Tomb of Discovery.




On entering the tomb, John ventures down the stairway to find some ancient coins and a treasure chest, which he hastily opens.  Although ancient coins cannot be used as normal currency, there is a market vendor who will sell special items for ancient coins.  We will delve into these special items in a later post...

John finds a moon shaped keystone in the treasure chest which he uses to place in the moon shaped crevice by the side of one of two locked doors.  The door opens and John is able to enter.

Throughout the tomb, John comes across ancient plates which he has to stand on to open other locked doors and he has to move large statues to reveal other ancient plates.  Although this particular tomb isn't filled with traps, John checks just in case.  During his adventure he finds more treasures, a secret door and of course the missing papers that Hassan Badawi had mislaid.

John runs back to Hassan with the papers and on arrival earns some more visa points and dried food.  Hassan Badawi was quite surprised that the Tomb of Discovery hadn't killed John which is rather strange as, after all, it was just an "Introductory Test".

John is then asked to report to Ahmed Diab who is employed by Hassan and is told to do what is asked of him.

John immediately goes to visit Ahmad who asks him to find 4 pieces of turquoise.  John accepts and starts the search.  Fortunately, when asked to look for gems and crystals and indeed insects when one is on an adventure, whether it be in China, France or Egypt, these "treasures" show up in map view, so they are easily found.  Unfortunately for John, only 2 pieces of turquoise are showing up.  This means of course, that he will have to wait for the next day to collect another 2 pieces, when in the morning they again spawn in game.  But John has a better idea.  He travels to the market place to see what is on offer at the store that sells pottery, broken vases, canopic jars and other interesting items and quite often, crystals, gem stones and metal pieces.  John is in luck!  The market vendor has 5 pieces of turquoise which John snaps up immediately.

He delivers the gems straight away to Ahmed Diab and earns some simoleons.  Ahmed then asks John to discuss MorcuCorp with three Egyptians to earn some more visa points.  Of course John agrees and sets out to meet some more Sims, strike up friendships and find out a little more about this mysterious corporation that everyone seems to be so nervous about.

- Minicart

Tuesday 4 May 2021

The Sands of Time


 

World Adventures was the first expansion pack that came out for The Sims 3.  At the time, I wasn't very happy with The Sims 3 as it was so different from The Sims 2.  Having an open world, I felt that I didn't have much control over the sims that I wasn't playing.  So when World Adventures was released, although I thought the trailer looked pretty good, I waited for other simmers to post their reviews on YouTube before I even thought about purchasing it.

Most of the reviews seemed positive and, as a fan of games such as Tomb Raider, I decided to buy the pack and give it a shot.

At first it seemed really strange to play a Sim who was entering tombs, disabling traps, finding secret doors and basically looting the treasure chests as I felt that this wasn't like real life as opposed to playing families.  However, when you think about it, in real life there are adventurers who climb mountains and archaeologists like Howard Carter who found the tomb of Tutankhamen.  So The Sims 3 World Adventures, although new and different for The Sims franchise as something like this had not been done before, it was still true to life.

I really got into playing World Adventures and loved every minute of it.  EA certainly put a lot of work and thought into this expansion pack and it is definitely worth the money.  Getting three new worlds as opposed to just one was a first, plus all the new build and buy objects that came with it was a real bonus.

As I have said in previous posts on my Let's Play of The Glimmerbrook Witch for The Sims 4, EA seem to have calmed things down with The Sims.  By this I mean that in The Sims 3 for example, a witch could set fires on community lots, the Sims would run away and inevitably the ones that didn't ended up dead.  In The Sims 4, all Sims seem to be equipped with fire extinguishers on community lots and therefore not much damage can be done as fires are put out as soon as they are started.  My way of thinking is that you should be able to play The Sims how you want.  If I want to play an evil witch, she must be evil.  Simples.

With this in mind, even though The Glimmerbrook Witch is still an ongoing Let's Play on my YouTube channel, I decided to create a second Let's Play made with The Sims 3.  And what better than to create it around my favourite expansion pack of World Adventures!

So, "The Sands of Time" was born.

Set in Sunset Valley, our hero John Linden is a brave and charismatic adventurer.  Of course in this first episode (and also episodes 2 and 3), he is working his way up in his career in the military, gaining money and skills in readiness for his adventures.




Although it may be boring for some, getting some cash rolling in and skill building is a must during gameplay for John to be able to do what he wants to do.  Sending him to Egypt without any handiness skill will surely kill him as he will not be able to disable traps easily.  And of course, he needs money to travel and buy the things he needs from the market place, such as shower in a can and dried food.

The athletic skill comes in handy too for smashing the rubble piles that stand in his way.  This skill and also the handiness skill are needed for his job to gain promotions and earn more daily.  Preparation is underway for his great adventure, firstly in Egypt and then on to other climes.



I am loving creating this Let's Play and even though the game is a little old, I am having as much fun now as I did back in the day.

The Sims 3 music however is all copyrighted so I am having to mute the music in game and replacing it with royalty free music from the YouTube audio library where appropriate.  I have found some great Egyptian, French and Chinese style music which I am using.

I did make a few mistakes with this first episode but corrected this when editing, which you will see if you watch.

I hope that you enjoy watching The Sands of Time just as much as I am enjoying playing it!

- Minicart

Monday 3 May 2021

Winterfest


 

It's Winterfest and although Willow doesn't like the festive spirit or to eat a Grand Meal, she does love the decorations and also the presents!

Although Willow doesn't need an excuse for a party, Winterfest is a great time to invite a few "friends" over for some company and to open some gifts together.

Now Willow has quite a few enemies, most of which are dead but the few that remain didn't show up in the list of Sims that she could invite over.  Maybe it's because they really despise each other but I don't seem to remember this happening before as she has in the past invited quite a few Sims over that she hated.  Maybe EA/Maxis have changed things around a little with their updates to the game recently.  It's probably just as well because as I have said before, it seems strange to me that Sims that are despised and who despise Willow, still turn up to her parties.

So even though she didn't have much of a relationship with the Sims that she invited, and not much of a choice of Sims to invite, they still turned up.  This time however, Willow left her door unlocked so that they could enter her home for some festive cheer in the form of opening gifts and eating Pufferfish Nigiri...


A couple of Sims didn't get to open any presents unfortunately and they didn't see out Winterfest either.  They lay dead on the kitchen floor.  The good thing is though, the Grim Reaper turned up and joined in the Winterfest fun.


Willow then decided to build a snow pal in her garden with one of her guests, just to round off the party.

After a while Caleb Vatore called to ask Willow if she would like to go over to his place.  Willow thought this would be a great idea as Willow and Caleb are quite good friends and this would give Willow a chance to see Caleb's home and be introduced to Lillith, his wife.  

Willow accepted the offer and, with a few friends, travelled to the Vatore's home to hang out.

At first Willow and Lillith didn't really like each other but this was soon turned around a little.  Willow does need to be friends with Lillith considering she too is a vampire.

As there is a lot of time left in this Sim day, maybe Willow should return home and invite a few Sims over...

- Minicart



Saturday 1 May 2021

Building Snowpals

 



It's still mid-Winter in the little town of Glimmerbrook and the day before Winterfest.  Caleb Vatore has visited Willow at her home and there is thick snow laying on the ground.

If you have Eco Lifestyle installed in your game, you won't be a stranger to the NAP Inspector.  He's the guy who comes to your house uninvited to make sure that you are in compliance with the neighbourhood rules, i.e. a recycling initiative.  If you are not in compliance then your bills will be higher.  Much like a Tax Inspector, this sim isn't liked very much.  Now, higher bills doesn't worry Willow as she has plenty of money which she is growing on trees in her garden.  However, it's the principle...

Willow decides to Chillio the NAP Inspector in which she takes great delight.  However, once thawed, the Inspector tells her she is not in compliance and quickly takes his leave.  Being stupid, he will probably be back.  Our evil witch will be waiting.

Willow then decides to take Caleb out and about to build some snowpals.

They arrive at Magnolia Blossom Park in Willow Creek and start to build snowpals together in the freezing cold.  As Caleb is basically a "living dead" sim, i.e. a vampire and Willow loves the outdoors, the temperature doesn't seem to bother them.


While they are building, a few other sims appear in the park.  As stated in my previous post, Willow doesn't have many acquaintances left as she has killed most of them so going out and about is a good way of meeting new sims.

Willow, being a supernatural sim herself, doesn't really want to make enemies with vampires or other witchy sims so she decides to give a "cheerful introduction" to those she meets at the park.  After introducing herself, she is then able to see whether or not the sim is a witch.  However, it is a little harder to find out if the sims that she meets are vampires.  In The Sims 3, they had a mark on their necks but I cannot see anything like that on sims necks in The Sims 4.  One way of finding out if the sim is a vampire is to be mean to them.  So much so that if they are a vampire, they will turn into their dark form and attack.  This isn't something that Willow wants to see or experience!

So, finding out if a sim is a vampire is impossible on first glance.

Being nice to other sims however has it's benefits as the other sim is more likely to give you a gift.  In Willow's case, she was given a "Morcubus" by Cassandra Goth.  A Morcubus is a little figurine which is found in the world by digging up rocks and which can also be used as a potion ingredient.  Although Willow has a few of these in her inventory, this was still a thoughtful gift.


As not many sims were arriving at the park, Willow decided to take Caleb to the bar in Glimmerbrook.  She met a few sims there too and one such sim by the name of Milan Orourke she found was a mean witch.  Willow added this sim to her coven, making four members of mean witches.  Another sim who she gave a cheerful introduction to gave her a Furium which is a collectible crystal/rock and which can also be used in potions.

Although in this episode Willow didn't make any enemies, she met a few very friendly sims and had quite an enjoyable outing with Caleb.

Tomorrow is Winterfest.  Time for a party...

- Minicart