After returning to the elderly sim with the activated key, John is told to re-visit the tomb of the first emperor to search for a spear.
John heads back to the tomb and makes his way to the locked door. He places the key into the keystone and the chain of the door breaks, opening up a couple of rooms that hold treasure chests. John can see that the spear is in one of the treasure chests from the glow emanating from it. Unfortunately, there is a fence that John cannot pass.
A treasure chest lays in front of him and so he proceeds to open it, hoping that this will allow him entry to the room with the spear. Alas no, but two secret doors open, revealing two more rooms that John will need to investigate.
He enters the smaller room, checking for traps on the way. After finding a trap on the floor and the wall, he places his hand in a hole in the wall which activates a switch, opening up a staircase going down, deeper into the tomb. This switch also activates two more traps in the walls. This tomb is full of dart traps so John must be extra careful of where he treads.
Heading down the stairs, he comes to two doors, one blue and the other green, with a plaque on the wall. The plaque reads that the First Emperor always said that the path of the righteous is paved with jade. As jade is green, John realises that he must go through the green door. He also realises that the rooms have green walkways. Obviously this must mean that John should stay on the green path to avoid the dart traps.
John makes his way through the green door which activates and disables a few more traps and also opens something else in a darkened room where John has not been before. This must be for something else later on in the adventure.
John stands on a floor plate which activates something else but John is unaware of what it is. He then makes his way along the corridor and up some more stairs where he stands on yet another floor plate. This opens a secret door which leads him back in the small room upstairs. He has come full circle and needs to sleep.
As he makes his way through the secret door, he gets caught by a dart trap and collapses (after walking around the tomb to find somewhere where he can collapse) for a few minutes.
Needing desperately to sleep, John makes his way back to a small camp site, avoiding the zombies as he goes, to rest for the night. In the morning, he will continue his adventure.
- Minicart (Jules)
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