John proceeds to descend the stairs in the tomb of the first emperor and stands in awe of the vastness of the chamber.
On entering, John is told that he has searched the tomb and to report back to the elderly Sim. However, John decides to search further before returning to report on what he has found.
A pushable statue stands at one end of the room and a locked door is visible at the end of a small corridor. Two treasure chests lie in the middle. Hopefully John can retrieve a key to the locked door from one of these.
The player (yes, me!) looks around for traps but doesn't find any. Now, when looking for traps, it is advisable to move your cursor over the ground very slowly in order for the cursor to recognise any traps that may be there by turning the cursor into a little star. If you go too quickly, traps can be missed. Unfortunately in this case, the player moved a little too quickly.
John proceeds to walk towards the first treasure chest but unfortunately gets caught in a dart trap! This puts him to sleep for a while but doesn't harm him any way. This is very fortunate for John as if you have ever played The Sims 4 Jungle Adventures, traps like these can poison your Sim and having been given just a few hours for it to get worse, you must purchase an antidote via computer otherwise your Sim will die. This antidote costs 1,000 simoleons so unless you are rich...
After awakening, John looks (very slowly) to see if there are any other traps of which he finds three more. He then opens the treasure chests one by one, to see what treasure he can find. Unfortunately, the key to the locked door isn't inside either of these treasure chests but he does find an artefact and some ancient coins.
John then pushes the statue on to the floor plate behind it and a staircase opens up to a room below on the other side of the chamber. John proceeds to go down the stairs and enters a corridor which contains two floor plates that he can stand on. Each of these plates opens up another staircase to the first room where he finds more ancient coins and disarms the dart traps.
As John can do no more until he obtains a key to the locked door, he reports in to the elder Sim who is most pleased with John and gives him a key to the First Emperors Secret Rooms, the key to the locked door! However, there is a snag. The key will not work unless it has been blessed with an incantation. John needs to speak with Ho Sung Kim who will bless the key and then return to the elder Sim for more Simoleons and further instructions.
After completing this part of the adventure, John is told by the elder Sim to re-enter the Tomb of the First Emperor to retrieve an ancient spear.
As we all know, Willow is very fond of fire. There are a few places in the little town of Dragon Valley where she has lit fires and killed quite a few Sims. However, there are some places that she hasn't experimented with, one such place being the Police Station.
Now, one would think that lighting fires outside of the Police Station would be a very silly thing to do. But, we are talking about The Sims and Sims police aren't the brightest of bulbs in the pack.
So, after playing with Tabitha for a while and chatting with the butler, Willow makes her way to the Police Station.
After lighting a few fires outside, quite a few Sims come running, waving their arms about in the air, jumping up and down and screaming, as per usual. Willow continues to light fires about them, consuming Essence of Magic magical elixirs inbetween to fill her magic bar until she receives a telephone call from her agent.
An opportunity of a radio commercial is being offered for simoleons and fame. Willow accepts.
She then continues to light more fires at the Police Station, setting Sims alight and fire blasting bushes and dead leaves with the fire blast spell until the area looks like a blazing inferno. Leaving these poor Sims to get on with putting out the fires and/or burning to death, she then pops along to the Business Office to record the commercial.
Unfortunately, no-one dies at the Police Station so after recording the commercial for Llama Musk perfume, Willow decides to venture to the Bistro. Another venue she hasn't tried out yet, but she won't be eating there...
Following on from my video "Kids Stuff", I have captured more things that kids done in The Sims 2 which we don't have in The Sims 4 and most things that we never actually got again, even in The Sims 3. Simple things like playing games with friends and siblings such as cops 'n' robbers and running to greet a parent home from work were little details that made The Sims 2 so great.
All of these little snippets I have placed in this video entitled "Kids Stuff 2", even if only for posterity. I am sure that I will get even more bits and pieces and odds and bobs as time goes on.
I hope you enjoy this little video and that it brings back some good memories for you if you ever played The Sims 2 or, if you've never played this version of The Sims, that you enjoy watching some cool stuff from an old, but still very popular, game.